🐸

About Doodle Jump

The endless vertical platformer that started on mobile and conquered the world. Tilt to jump, shoot to survive, climb to infinity.

▶ Play Now — Free!
📖 History

Doodle Jump was originally created in 2009 by Lima Sky for iOS. It quickly became one of the most downloaded mobile games of all time, selling over 15 million copies in its first two years and inspiring countless clones and spiritual successors.

The original concept was deceptively simple: a hand-drawn character (nicknamed "The Doodler") automatically jumps when landing on platforms. The player controls only left/right movement via the accelerometer — gravity and momentum do the rest.

Our OpenProjects version brings the same addictive gameplay to the browser with a modern dark theme, tilt controls, procedural background music, and global leaderboards.

📊 The Game in Numbers
Height possible
5
Platform types
4
Power-ups
3
Monster types
🎮 How to Play

The frog jumps automatically when it lands on a platform. Your only job is to steer it left and right:

📱
Tilt Phone
Lean left/right to steer the frog on mobile
⌨️
Arrow Keys
← → or A/D keys on desktop
👆
Tap to Shoot
Tap above the frog to fire at monsters
🚫
Don't Fall!
If the frog falls off the bottom, it's game over
🟩 Platform Types
Normal
Solid platform — bounce every time. The most common type. Safe to land on.
Moving ↔
Slides left and right. Time your jump — it moves faster at higher altitudes.
Breakable
Crumbles after one bounce. You still jump off it, but it disappears immediately.
Spring 🌀
Launches you 1.75× higher than a normal jump. Look for the swirl icon.
Cloud ☁️
Fades away with each landing. Jump quickly before it vanishes completely.
⚡ Power-ups
🚀
Jetpack
Shoots you skyward for a few seconds. Massive altitude gain.
🛡
Shield
Protects from one monster collision. Blue ring around the frog.
🪂
Propeller
Slows downward momentum. Gives you more time to land.
🌀
Spring
Instant super-jump. Same as the spring platform bonus.
👾 Monsters
👾
Ghost
Hovers slowly. 1 hit to kill with a shot. Touch = game over.
🛸
UFO
Tougher — takes 2 shots to destroy. Moves horizontally.
🕷
Spider
Fast mover. 1 hit. Appears more often at high altitudes.

You can also jump on top of monsters to stomp them if your frog is falling directly onto them from above — just like the original!

💡 Pro Tips
1
Stay centered. Don't drift too far to the sides — you lose visibility of incoming platforms and have less reaction time.
2
Never stop moving. Stationary frogs miss moving platforms. A constant gentle lean keeps you in control.
3
Shoot early. Monsters appear near platforms. Shoot as soon as you see them before you land nearby.
4
Use the wrap. Walking off the right edge teleports you to the left — this is intentional! Use it to reach platforms on the far side.
5
Prioritize Jetpack. Of all power-ups, Jetpack gives the biggest altitude boost. Always grab it if it's remotely reachable.
6
Calibrate your tilt. Hold your phone at a natural angle before starting — the game reads your current position as center.
🏆 Scoring

Your score increases as you climb. Each meter of altitude adds points. Bonuses are awarded for:

🌀
Spring jump
+50 pts
Power-up grab
+25 pts
💀
Monster kill
+100 pts
🌌
Into the void
3000m+ bonus
❓ FAQ
On iOS 13+, websites must explicitly ask for DeviceOrientation permission. Tap "ENABLE TILT SENSOR" when prompted on the start screen. Once granted, tilt away!
Yes! Use the Left/Right arrow keys (or A/D) on desktop. On mobile without a tilt sensor, the game falls back to a virtual tilt based on any available motion data.
Yes. After each game, enter your name and hit SAVE to submit your score to the global Top 100 leaderboard visible to all players.
Yes. Platform density decreases, more breakable and moving platforms appear, monsters become more frequent, and the background music speeds up as you climb higher.
Yes! The game is a Progressive Web App (PWA). Tap the 📲 install button in the game header, or use Share → Add to Home Screen on iOS to play offline anytime.
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